• b = m * a

    Multiplies the 4x4 matrix m by the 4-element column vector a and stores the result in the 4-element vector b.

    The vector a can be updated directly by invoking mulV(m, a, a)

    Parameters

    • m: Mat4

      the 4x4 matrix multiplication operand

    • a: Vec4

      the 4-element vector multiplication operand

    • b: Vec4

      a 4-element vector in which to store the result

    Returns Vec4

    b as the result of m * a

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